This is a comprehensive Three.js skill that takes you from basic scene setup through advanced WebGPU rendering and custom shaders. The progressive learning path is well structured, starting with fundamentals and branching into specific domains like post-processing, physics integration, and VR/XR. What stands out is the breadth of coverage across 18 reference files, including practical topics like asset loading, PBR materials, performance optimization techniques like instancing and LOD, and the newer node materials system. If you're building anything 3D for the web, from product configurators to data visualizations to full games, this gives you a solid reference framework without drowning you in everything at once.
npx skills add https://github.com/mrgoonie/claudekit-skills --skill threejs