Vector-first 2D authoring: editable SVG, transparent PNG/PDF, drawn pose sequences, named-part animation and game atlases. Native bitmap lettering exports fixed-cell printable-ASCII BMFont assets with hash receipts. Includes 768 human/compact-RPG starter drawings in elevated and overhead facings, guide identities and walk/run galleries. Craft guidance covers connected anatomy, boot clearance, selective ink, playable surfaces and shared character/environment perspective. Includes a curated native Inkscape CLI and Python inkex API quick reference with runnable examples. Three skills: draw-setup, draw-authoring, draw-export. Node.js 22+ and existing Inkscape 1.2+; optional encoding/atlas exports need existing FFmpeg. No npm dependencies; Linux CI plus scoped Windows native export checks.

version
0.5.1
GitHub stars
1

Install

/plugin install agent-draw@hartye-plugins

Run it inside Claude Code after adding the marketplace with /plugin marketplace add ehartye/hartye-claude-plugins.

Contents

Discovered from source

Skills 3

Sponsors

Details

Marketplace
ehartye/hartye-claude-plugins
Source
https://github.com/ehartye/agent-draw.git
Author
ehartye
Category
community
License
MIT

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