Handles keyboard, directional, and scene-level focus across SwiftUI and UIKit for iOS, macOS, tvOS, and visionOS connected-input scenarios. Covers @FocusState binding patterns, defaultFocus placement, focusedSceneValue propagation for commands and menus, focus sections for tvOS grids, restoration after sheet dismissal, and UIFocusGuide routing in UIKit. The source draws a clean line between focus (keyboard, remote, game controller) and other affordances like visionOS gaze hover or accessibility element ordering, which keeps the guidance sharp. If you're wiring up Full Keyboard Access on macOS, Siri Remote navigation on tvOS, or just trying to keep focus sane after presenting a sheet, this covers the practical patterns without wandering into unrelated input concerns.
npx skills add https://github.com/dpearson2699/swift-ios-skills --skill focus-engine