Spins up a three-phone showcase for gamified life-management prototypes: a poster frame with your value prop, a dashboard of today's quests with XP ribbons and a level bar, and a quest detail screen. Built for briefs that mention habit trackers, RPG-style apps, or daily quests. Everything renders as inline CSS and SVG, no images. The tiles use pastel accents so they feel playful without tipping into cartoon territory. Useful when you need to show clients what a level-up system looks like in practice, not just wireframes. Reads as adult gamification, not a kids' chore chart.
npx skills add https://github.com/nexu-io/open-design --skill gamified-app