This is a proper CRDT implementation that handles eventually consistent state synchronization across distributed systems. You get both state-based and operation-based CRDTs, including G-Counters for increment-only values, PN-Counters for bidirectional counting, OR-Sets for add/remove operations, and LWW registers. The implementation tracks vector clocks for causal consistency and uses delta synchronization to avoid shipping full state on every sync. If you're building collaborative editing, distributed caching, or any system where nodes need to converge without central coordination, this gives you the primitives. The conflict resolution is deterministic and mathematically sound, so you won't end up debugging merge anomalies at 3am.
npx skills add https://github.com/ruvnet/ruflo --skill agent-crdt-synchronizer