This translates Disney's classic animation principles into practical mobile gesture design. You get a quick reference mapping each principle to iOS and Android implementations, from rubber-band scrolling (squash and stretch) to momentum physics (follow through). The timing guidelines are spot on: touch response under 100ms, transitions at 250-350ms. It includes actual Swift and Kotlin snippets for spring animations and pairs them with haptic feedback patterns. What makes this useful is it bridges the gap between animation theory and the specific constraints of mobile platforms, like respecting safe areas during motion and hitting 60fps minimum. If you're building native apps and want gestures that feel polished rather than robotic, the principles here actually map to code.
npx skills add https://github.com/dylantarre/animation-principles --skill mobile-touch