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Built for the Claude Code community with Claude Code by mertbuilds.com

Independent project, not affiliated with Anthropic
dylantarre avatar

Timing Calibration

dylantarre/animation-principles
365 installs70 stars
Summary

When animations feel off and you're getting "too fast" or "too slow" feedback, this gives you Disney-inspired timing principles translated into code. It breaks down duration by element size (micro-interactions at 100-150ms, transitions at 200-400ms), provides a timing scale you can drop into CSS custom properties, and explains why easing matters more than you think. The troubleshooting checklist is actually useful: test at 2x speed, check if similar elements have similar timing, make sure nothing exceeds 400ms for UI. It won't teach you animation theory, but if you need to fix sluggish modals or twitchy buttons right now, the quick reference table and code patterns get you there.

Install to Claude Code

npx -y skills add dylantarre/animation-principles --skill timing-calibration --agent claude-code

Installs into .claude/skills of the current project.

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Files
SKILL.md

Select a file.

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Categories
Design & UI/UX
First SeenJun 3, 2026
View on GitHub

More from dylantarre/animation-principles

All 144 skills →
  • Orchestrated Sequences364
  • User Feedback Clarity363
  • Exit Animations362
  • Implementation Debugging362
  • Popmotion362
  • Continuous Loops361
  • Lists Grids361
  • Responsive Adaptive361
  • Technical Constraints361
  • Continuous Infinite360
  • Emotional Disconnect360
  • State Changes360
  • Exaggeration Mastery359
  • Problem Diagnosis359
  • Universal Industry359
  • Follow Through Overlapping358
  • Friendliness Approachability358
  • Large 500 800ms358
  • Medium 300 500ms358
  • Professionalism Credibility358
  • Straight Ahead Pose Mastery358
  • Comfort Safety357
  • Secondary Action Mastery357
  • Trust Reliability357

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dylantarre avatar
user-feedback-clarity

dylantarre/animation-principles

Use when users don't notice feedback, miss state changes, or can't tell if their action worked
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dylantarre avatar
exit-animations

dylantarre/animation-principles

Use when elements need to leave the screen - closing modals, dismissing notifications, removing items, page transitions out, or any "leaving view" animation.
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implementation-debugging

dylantarre/animation-principles

Use when animation doesn't work as expected, has bugs, or behaves inconsistently
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popmotion

dylantarre/animation-principles

Use when implementing Disney's 12 animation principles with Popmotion's functional animation library
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lists-grids

dylantarre/animation-principles

Use when animating lists, grids, tables, or collections of items to create smooth ordering, filtering, and loading states
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dylantarre avatar
technical-constraints

dylantarre/animation-principles

Use when animation is limited by browser support, platform capabilities, or technical requirements
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