Covers the three main ways to animate in React Three Fiber: useFrame for per-frame updates, useAnimations for GLTF model animations with crossfading and blending, and react-spring/three for physics-based motion. The examples are practical, showing rotation loops, animation state management, and spring configs you'd actually use. What's useful here is seeing how to blend multiple GLTF animations based on character speed, and understanding useFrame's render priority system. If you're making anything that moves in R3F beyond basic position tweens, you'll need at least two of these approaches. The spring integration is the cleanest way to handle UI-style animations in 3D space.
npx skills add https://github.com/enzed/r3f-skills --skill r3f-animation