Handles texture loading and configuration in React Three Fiber projects. You get useTexture from drei for simple loading, support for PBR texture sets with named objects that spread directly to materials, and configuration options for wrapping, filtering, and color space. Covers environment maps, HDR files, cube maps, video textures, and preloading strategies. The named object pattern is genuinely nice when working with multiple texture maps since you avoid manual prop spreading. The color space configuration section is actually important because it's easy to mess up sRGB vs linear and get washed out materials. Good reference when you're setting up realistic materials or just need to remember the difference between minFilter and magFilter.
npx skills add https://github.com/enzed/r3f-skills --skill r3f-textures