This is a structured framework for designing science fiction civilizations that diverge from baseline humanity over multiple generations. It walks you through five evolutionary stages, from immediate environmental adaptations to fundamentally transformed societies where old institutions persist but mean completely different things. You get analytical grids tracking changes across dimensions like economics, politics, and identity, plus templates for specific evolved cultures like radiation-adapted data societies or relationship economies. The real value is in the systematic approach to compounding change rather than just extrapolating current trends forward. It's built for worldbuilding that needs deep time development and creates inherent conflict points when these divergent societies eventually meet.
npx skills add https://github.com/jwynia/agent-skills --skill multi-order-evolution