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pixijs avatar

Pixijs Migration V8

pixijs/pixijs-skills
3.2k installs301 stars
Summary

A breaking-change checklist for moving PixiJS codebases from v7 to v8. The migration has real gotchas: Application.init is now async, Graphics switched from beginFill/drawRect to a shape-then-fill API (rect().fill()), all the @pixi/* sub-packages are deprecated in favor of a single pixi.js import, and the Ticker callback signature changed in a way that compiles but silently breaks at runtime if you treat the parameter as a number. The skill walks through each category with before-and-after code, covering initialization, imports, graphics, text constructor changes, the new eventMode system, and shader rework. Use this when you're staring at deprecated warnings or v7 code that stopped working after an upgrade and need the full translation map.

Install to Claude Code

npx -y skills add pixijs/pixijs-skills --skill pixijs-migration-v8 --agent claude-code

Installs into .claude/skills of the current project.

CodeRabbit
CodeRabbit
AI writes the code. CodeRabbit catches the slop.
Try For Free →
belt - the only tool your agent needs
belt - the only tool your agent needs
belt cli automatically finds the best tools and skills for your agent. image, video, music, tts...
one prompt install →
inference shell
inference shell
create and run specialised agents in minutes
build now →
MCP-ready Email SendingMCP-ready Email Sending
MCP-ready Email Sending
Plug Mailtrap into your AI workflow and let it handle the email.
Connect Mailtrap MCP →
Make your agent a DeFi expert
Make your agent a DeFi expert
Agent, run crypto. Access onchain data & trade routes via 1inch.
Install now →
Capacitor - Shared memory for your team’s coding agents.
Capacitor - Shared memory for your team’s coding agents.
Make coding agent sessions - Searchable, Shareable, Vendor-neutral & Scored.
Try For Free →
CodeScene MCP ServerCodeScene MCP Server
CodeScene MCP Server
Your agent targets a perfect 10 Code Health score. Deterministic. Every commit.
Try For Free →
Give your AI the whole web as clean markdownGive your AI the whole web as clean markdown
Give your AI the whole web as clean markdown
Integrate web data into your AI product. One API to scrape website & brand data.
Get API Key Now →
CodeRabbit
CodeRabbit
AI writes the code. CodeRabbit catches the slop.
Try For Free →
belt - the only tool your agent needs
belt - the only tool your agent needs
belt cli automatically finds the best tools and skills for your agent. image, video, music, tts...
one prompt install →
inference shell
inference shell
create and run specialised agents in minutes
build now →
MCP-ready Email SendingMCP-ready Email Sending
MCP-ready Email Sending
Plug Mailtrap into your AI workflow and let it handle the email.
Connect Mailtrap MCP →
Make your agent a DeFi expert
Make your agent a DeFi expert
Agent, run crypto. Access onchain data & trade routes via 1inch.
Install now →
Capacitor - Shared memory for your team’s coding agents.
Capacitor - Shared memory for your team’s coding agents.
Make coding agent sessions - Searchable, Shareable, Vendor-neutral & Scored.
Try For Free →
CodeScene MCP ServerCodeScene MCP Server
CodeScene MCP Server
Your agent targets a perfect 10 Code Health score. Deterministic. Every commit.
Try For Free →
Give your AI the whole web as clean markdownGive your AI the whole web as clean markdown
Give your AI the whole web as clean markdown
Integrate web data into your AI product. One API to scrape website & brand data.
Get API Key Now →
Files
SKILL.md

Select a file.

Featured
CodeRabbit
CodeRabbit
AI writes the code. CodeRabbit catches the slop.
Try For Free →
belt - the only tool your agent needs
belt - the only tool your agent needs
belt cli automatically finds the best tools and skills for your agent. image, video, music, tts...
one prompt install →
inference shell
inference shell
create and run specialised agents in minutes
build now →
MCP-ready Email SendingMCP-ready Email Sending
MCP-ready Email Sending
Plug Mailtrap into your AI workflow and let it handle the email.
Connect Mailtrap MCP →
Make your agent a DeFi expert
Make your agent a DeFi expert
Agent, run crypto. Access onchain data & trade routes via 1inch.
Install now →
Capacitor - Shared memory for your team’s coding agents.
Capacitor - Shared memory for your team’s coding agents.
Make coding agent sessions - Searchable, Shareable, Vendor-neutral & Scored.
Try For Free →
CodeScene MCP ServerCodeScene MCP Server
CodeScene MCP Server
Your agent targets a perfect 10 Code Health score. Deterministic. Every commit.
Try For Free →
Give your AI the whole web as clean markdownGive your AI the whole web as clean markdown
Give your AI the whole web as clean markdown
Integrate web data into your AI product. One API to scrape website & brand data.
Get API Key Now →
Categories
Game Development
First SeenMay 16, 2026
View on GitHub

More from pixijs/pixijs-skills

All 26 skills →
  • Pixijs Html Source2.3k
  • Pixijs4.4k
  • Pixijs Application3.7k
  • Pixijs Core Concepts3.7k
  • Pixijs Scene Graphics3.7k
  • Pixijs Performance3.7k
  • Pixijs Scene Container3.7k
  • Pixijs Assets3.7k
  • Pixijs Scene Sprite3.6k
  • Pixijs Events3.6k
  • Pixijs Math3.6k
  • Pixijs Scene Core Concepts3.6k
  • Pixijs Ticker3.6k
  • Pixijs Scene Text3.6k
  • Pixijs Filters3.6k
  • Pixijs Scene Particle Container3.6k
  • Pixijs Color3.5k
  • Pixijs Create3.5k
  • Pixijs Custom Rendering3.5k
  • Pixijs Blend Modes3.5k
  • Pixijs Scene Dom Container3.5k
  • Pixijs Scene Mesh3.5k
  • Pixijs Environments3.4k
  • Pixijs Scene Gif3.4k

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More Game Development →
dpearson2699 avatar
spritekit

dpearson2699/swift-ios-skills

Build 2D games and animations using SpriteKit. Use when creating game scenes with SKScene and SKView, adding sprites with SKSpriteNode, animating with SKAction sequences, simulating physics with SKPhysicsBody and contact detection, creating particle effects with SKEmitterNode, building tile maps, using SKCameraNode, or integrating SpriteKit scenes in SwiftUI with SpriteView.
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dpearson2699 avatar
scenekit

dpearson2699/swift-ios-skills

Maintain and extend existing SceneKit 3D scenes and visualizations. Use when working with SCNView, SCNScene, SCNNode scene graphs, SceneKit geometry/materials/lights/cameras, SCNAction animation, SCNPhysicsBody physics, SCNParticleSystem effects, .scn/.dae/.abc SceneKit assets, shader modifiers, or SwiftUI SceneView. SceneKit is soft-deprecated and in maintenance mode; route new apps, significant updates, USD/USDZ pipelines, and migration planning toward RealityKit.
2.3k
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pixijs avatar
pixijs-html-source

pixijs/pixijs-skills

Use this skill when rendering live HTML/DOM elements (or frozen snapshots of them) as PixiJS v8 textures via the EXPERIMENTAL HTML-in-Canvas browser APIs. Covers the pixi.js/html-source side-effect import, feature-detection with canvas.requestPaint, HTMLSource for a live, repainting element kept interactive in the browser (autoLayout/autoUpdate/autoRequestPaint, requestPaint, isReady, the direct-child-of-canvas + layoutsubtree requirement), ElementImageSource for an immutable captureElementImage() snapshot (autoClose, ready immediately), using the source on a Sprite/Texture/Mesh, fallback-only auto-detection via Texture.from at priority -10, and destroy/cleanup. Triggers on: HTMLSource, ElementImageSource, pixi.js/html-source, requestPaint, captureElementImage, ElementImage, layoutsubtree, autoRequestPaint, autoUpdate, autoClose, HTML in canvas, render DOM to texture, HTMLSourceOptions, ElementImageSourceOptions, HTMLSourceCanvas, experimental.
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dpearson2699 avatar
tabletopkit

dpearson2699/swift-ios-skills

Builds multiplayer spatial board games using TabletopKit on visionOS. Use when creating tabletop game experiences with boards, pieces, cards, or dice; managing seats, turns, equipment state, TabletopAction flows, or TabletopInteraction delegates; synchronizing gameplay through FaceTime Group Activities; rendering with RealityKit; or implementing snapping, tosses, and physics on a virtual table surface.
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omer-metin avatar
pixel-art-sprites

omer-metin/skills-for-antigravity

Specialist in pixel art creation, sprite animation, and limited palette designUse when "pixel art, sprites, sprite sheet, sprite animation, retro game art, 8-bit, 16-bit, character sprites, tile art, pixel animation, aseprite, pixel-art, sprites, animation, game-art, retro, indie-games, 2d-graphics, sprite-sheets" mentioned.
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freshtechbro avatar
babylonjs-engine

freshtechbro/claudedesignskills

Comprehensive skill for Babylon.js 3D web rendering engine. Use this skill when building real-time 3D experiences, browser-based games, interactive visualizations, or immersive web applications. Triggers on tasks involving Babylon.js, 3D scenes, WebGL/WebGPU rendering, entity-component systems, physics simulations, PBR materials, shadow mapping, or 3D model loading. Alternative to Three.js with built-in editor integration and game engine features.
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