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Built for the Claude Code community with Claude Code by mertbuilds.com

Independent project, not affiliated with Anthropic
dylantarre avatar

Continuous Loops

dylantarre/animation-principles
361 installs70 stars
Summary

This teaches Claude to build animations that loop forever without looking janky. Loading spinners, pulsing buttons, skeleton screens, that sort of thing. It applies Disney's animation principles to code, which sounds precious but actually works. The timing table is useful: 700ms for spinners, 2 seconds for pulses, 3-4 seconds for ambient stuff. The main value is the seamless loop advice and performance rules. It reminds Claude to use transform and opacity only, respect prefers-reduced-motion, and make sure the last frame flows into the first. Good for anyone building UI that needs to show loading or processing states without driving users insane.

Install to Claude Code

npx -y skills add dylantarre/animation-principles --skill continuous-loops --agent claude-code

Installs into .claude/skills of the current project.

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Files
SKILL.md

Select a file.

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Categories
Design & UI/UX
First SeenJun 3, 2026
View on GitHub

More from dylantarre/animation-principles

All 144 skills →
  • Lists Grids361
  • Responsive Adaptive361
  • Technical Constraints361
  • Continuous Infinite360
  • Emotional Disconnect360
  • State Changes360
  • Exaggeration Mastery359
  • Problem Diagnosis359
  • Universal Industry359
  • Follow Through Overlapping358
  • Friendliness Approachability358
  • Large 500 800ms358
  • Medium 300 500ms358
  • Professionalism Credibility358
  • Straight Ahead Pose Mastery358
  • Comfort Safety357
  • Secondary Action Mastery357
  • Trust Reliability357
  • Exaggerated Clarity356
  • Feedback Indicators356
  • Product Manager356
  • Small 200 300ms356
  • Universal Elements356
  • Universal Tool356

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