This is an HTTP-based MCP server that runs inside the Godot 4.2+ editor as a plugin, letting Claude and other AI assistants create scenes, generate scripts, build UI trees, simulate input, and control play mode through a single execute_code tool plus structured resources for project state and editor context. It defaults to a compact core tool profile to keep token budgets low, exposes optional project-local skill files and AGENTS.md for repository-aware clients, and includes a Godot dock for one-click client configuration, tool exposure control, and update checks. The npm package listed here is a stdio wrapper around that HTTP server for registries that require stdio transport. Reach for this when you want AI-driven Godot workflows that go beyond file editing into live editor automation and runtime validation.
claude mcp add --transport stdio funplayai-funplay-godot-mcp uvx funplay-godot-mcp