This walks through all 12 Disney animation principles using Motion One, a 3kb animation library that wraps the Web Animations API. You get working examples for squash and stretch, anticipation, arcs, timing with spring physics, and the rest. The code is clean and shows practical patterns like stagger delays, scroll-linked animations, and timeline sequencing with the "at" parameter for precise timing control. If you're tired of bloated animation libraries or fighting with CSS keyframes, this gives you hardware-accelerated animations with a tiny bundle. The spring physics alone makes button interactions feel way better than standard easing curves.
npx skills add https://github.com/dylantarre/animation-principles --skill motion-one