This is the skill you run when your game works but feels rough around the edges. It does a deep audit across thirteen categories (gameplay feel, visual polish, mobile support, code architecture, restart safety, and more), scores each on a 1-5 scale, then presents you with the top 5-8 improvements ranked by player impact. You pick what to implement, and it makes the changes following strict patterns: constants first, EventBus for communication, proper cleanup on restart. Run it repeatedly and each pass finds the next batch of issues. The audit is thorough, it checks for Play.fun safe zones and button text visibility, and it won't let you skip validation. Good for iterative polish when you're past the prototype stage.
npx skills add https://github.com/opusgamelabs/game-creator --skill improve-game