Unreal_mcp provides AI assistants with comprehensive control over Unreal Engine 5.0-5.7 through a native C++ Automation Bridge plugin, exposing tools for asset management, actor manipulation, level control, animation, visual effects, sequencing, graph editing, audio, and system operations. The server implements dynamic type discovery, graceful degradation, command safety validation, and asset caching to enable safe and performant automation of Unreal Engine workflows through the Model Context Protocol. This solves the problem of enabling AI-driven game development by providing a standardized interface for programmatic control of Unreal Engine's core systems.
claude mcp add --transport stdio chir24-unreal_mcp uvx unreal_mcp