Connects Claude or other MCP clients to Unreal Engine 4.27.2 via Python Remote Execution, no custom plugin required. You get granular tools to read project info, spawn and modify actors, search assets, create data assets and string tables, and manage sequences through the built-in SequencerScripting module. The manage_* namespace tools are the main interface, with manage_editor.project_info and manage_level.world_outliner as your read entry points and manage_editor.run_python as an escape hatch for unwrapped API calls. Forked from runreal's unreal-mcp but heavily refactored for UE4 compatibility and expanded scope. Requires Editor Scripting Utilities and Python Editor Script Plugin enabled in your project settings before the server can talk to your open editor session.
claude mcp add --transport stdio conaman-unreal-mcp-ue4 uvx unreal-mcp-ue4