Unity MCP enables AI assistants like Claude and Cursor to interact directly with the Unity Editor through the Model Context Protocol, providing tools to manage assets, control scenes, edit scripts, and automate development tasks. The server offers capabilities including scene management, physics simulation, profiler control, build automation, asset organization, and script editing, allowing LLMs to programmatically manipulate Unity projects. By bridging AI assistants with Unity's editor infrastructure, the server solves the problem of AI-assisted game development by giving language models native access to perform complex editor operations.
claude mcp add --transport stdio coplaydev-unity-mcp uvx unity-mcp