For developers building iOS apps with the new Liquid Glass aesthetic, this server wraps Apple's icon tooling into 12 MCP tools that generate, modify, and render .icon bundles programmatically. You can create bundles from SVG or PNG glyphs, configure specular highlights and blur materials, set dark mode overrides, and export App Store marketing assets. It calls ictool under the hood for native rendering but also supports flat previews cross-platform. The CLI doubles as an MCP server, so you can script icon generation workflows or let Claude handle bundle creation, layer positioning, and glass effect tuning through natural language. Requires macOS and Icon Composer installed via Homebrew for full Liquid Glass rendering. Works with Claude Desktop, Cursor, VS Code, and Windsurf.
claude mcp add --transport stdio ethbak-icon-composer-mcp uvx icon-composer-mcp