
Compile, lint, simulate (60 Hz), and render 3D scenes from Three.js to GLB, USDZ, Android & iOS.
Public tool metadata for what this MCP can expose to an agent.
three_live_validateRuns the spatial linter on a scene and returns JSON frustum/overlap telemetry.Runs the spatial linter on a scene and returns JSON frustum/overlap telemetry.
No parameter schema in public metadata yet.
three_live_renderRenders a 4-up orthographic/camera contact sheet of a scene without requiring a GPU.Renders a 4-up orthographic/camera contact sheet of a scene without requiring a GPU.
No parameter schema in public metadata yet.
three_live_convertCompiles a scene.js file to .glb or .usdz.Compiles a scene.js file to .glb or .usdz.
No parameter schema in public metadata yet.
three_live_from_imageSynthesizes and verifies a procedural Three.js scene from a reference image.Synthesizes and verifies a procedural Three.js scene from a reference image.
No parameter schema in public metadata yet.
three_live_bake_texturesBakes AI-generated textures for a scene.Bakes AI-generated textures for a scene.
No parameter schema in public metadata yet.
three_live_simSimulates a scene.Simulates a scene.
No parameter schema in public metadata yet.
three_live_linkCreates a playground link (and optional QR code) that opens a scene on a phone.Creates a playground link (and optional QR code) that opens a scene on a phone.
No parameter schema in public metadata yet.
three_live_gym_resetResets an agent gym session to start playing a scene step by step.Resets an agent gym session to start playing a scene step by step.
No parameter schema in public metadata yet.
three_live_gym_stepAdvances an agent gym session by one step with actions.Advances an agent gym session by one step with actions.
No parameter schema in public metadata yet.
three_live_gym_closeCloses an agent gym session.Closes an agent gym session.
No parameter schema in public metadata yet.
Sponsors
Disclaimer: This is not an officially supported Google product.
AI-First Native 3D, CAD & Spatial Computing: On-device JIT compiler turning live, AI-generated Three.js into native Android (Google Filament & Jetpack XR), iOS & visionOS (Apple RealityKit), and WebXR.
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