You're working on a game and need to batch process sprite assets without opening Photoshop or writing your own scripts. This server handles the tedious parts: converting PNGs and GIFs into optimized spritesheets, splitting existing sheets back into individual frames, trimming transparent borders, and generating animation previews. It runs as an OAuth-authenticated remote service over streamable HTTP, so you can integrate sprite pipeline operations directly into Claude conversations. Reach for it when you're prototyping animations, need to quickly repack assets for different engines, or want to automate sprite prep without setting up local tooling.
claude mcp add --transport http io.github.laxy9887-spritesheet-forge https://mcp.clawstudiouo.com/mcp