Run it inside Claude Code, then install plugins from it with /plugin.
Plugins
1ai-pair-programmingComplete AI pair programming suite with slash commands, expert agents, and intelligent hooks1.1.2version
2auto-release-managerAutomate version updates and releases for any project type (Node.js, Python, Rust, Unity, Unreal, etc.) with intelligent project detection and cross-platform support1.0.3version
3blender-toolkitBlender automation toolkit with CLI for geometry, materials, modifiers, collections, animation retargeting, and WebSocket-based real-time control1.4.4version
4browser-pilotChrome DevTools Protocol (CDP) browser automation, web scraping, and crawling with React compatibility1.10.0version
5claude-dev-helperDevelopment assistant for Claude Code - Auto-open files in VSCode, Git diff review, and enhanced workflow integration1.4.0version
6hook-auto-docsAutomatically track project structure changes and update documentation (README, CHANGELOG)1.4.1version
8hook-git-auto-backupAutomatically backup your work with git commits after each Claude session1.0.0version
9hook-session-summaryTrack and summarize all files used during a Claude Code session1.1.2version
10hook-sound-notificationsAudio notifications for Claude Code hook events with customizable sounds and volume control1.4.4version
11hook-todo-collectorCollect all TODO and FIXME comments from your project1.2.0version
12spec-kitGitHub Spec-Kit integration for Specification-Driven Development - define WHAT and HOW before coding2.3.2version
13unity-dev-toolkitUnity development toolkit with intelligent scripting, code refactoring, performance optimization, UI Toolkit support, compile error resolution, and testing automation1.4.0version
14unity-editor-toolkit🧪 Experimental - Real-time Unity Editor control via WebSocket with SQLite database integration, GUID-based persistence, version check, and 86 commands (Unity 2020.3 - Unity 6+)0.15.1version