This is a systematic diagnostic workflow for debugging common SpriteKit issues like physics contacts not firing, frame drops, and touch registration failures. It starts by making you enable debug overlays first, which the author claims saves hours versus debugging blind. The skill includes time cost annotations for each diagnostic step, so you know whether you're spending 10 seconds or potentially much longer. With 152 installs and solid audit passes, it seems like a practical checklist for iOS game developers who've hit the usual SpriteKit pain points. Worth having around if you work with Apple's game framework regularly and want a structured approach instead of random Stack Overflow searches.
npx skills add https://github.com/charleswiltgen/axiom --skill axiom-spritekit-diag