When you're staring down a codebase-wide migration or a complex multi-part change that doesn't fit any narrower playbook, this skill builds you a custom workflow before touching code. It forces you to define done as a falsifiable predicate, scope the work, pick a rigor level, then decompose into independently landable units with verification harnesses built first. The hypothesis loop runs per unit with real artifact inspection, not self-reports, and everything logs to a TSV audit trail via show-me-your-work so you can review decisions after stepping away. It's opinionated about rigor scaling to blast radius and treats the workflow design itself as the first deliverable. Best for ambitious changes where the cost of building the wrong thing justifies the ceremony.
npx -y skills add cursor/plugins --skill figure-it-out --agent claude-codeInstalls into .claude/skills of the current project.
When the task matches no playbook, design one. The deliverable before any code is the workflow itself: a sequence of phases that scales rigor to the task, runs the scientific method, and leaves a decision trail a human can audit after stepping away. Bias toward more rigor. The cost of building the wrong thing dwarfs the cost of being careful.
Don't reinvent a playbook you already have. A focused single-unit task that matches Bug fix, Perf, Feature, Visual parity, Eval, or Multi-phase plan routes there. But a large or cross-cutting version of one (a migration across many call sites, an ambitious multi-part change), or work the user reviews after stepping away, belongs here even though a single-unit version would be a Feature. The rigor and the audit trail are the point.
Open a todolist whose first item is to read the Principles section of the poteto-mode skill. Then add the phases below as todos.
Ground first, then commit. Don't start the run until you can state:
Present the framing and tradeoffs before committing to a long run. Reversible work proceeds (the never-block-on-the-human principle skill), but a multi-hour run earns one checkpoint.
Decompose into atomic, independently-landable units. Sequence riskiest-unknown-first so option value stays high. Scaffold and verification come before features (the foundational-thinking principle skill).
Then put the design into motion. Add its steps to the todolist as concrete items, after the Phase C entry and before Phase D. Run each under the Phase C loop discipline, and weave the Phase D log through them, a row as each step lands, rather than saving the whole trail for the end.
Each unit is an experiment: state the hypothesis, make the smallest change, measure against the predicate on the real artifact, keep it if it advanced, revert it if it didn't. Apply the sequence-verifiable-units principle skill, verifying each unit before starting the next instead of batching checks at the end.
Log the run via the show-me-your-work skill, one canonical TSV with a row per decision and per unit, evidence as links. figure-it-out's work is usually ambitious enough to commit the trail so the reviewer can read it in the PR; commit it when confidence has to be shown. Prefer evidence produced by committed scripts so a reviewer can re-run it. The trail plus the diff is what lets the human come back and trust the work.
Check the whole against the Phase A predicate on the real product, not just the harness. Encode any recurring correction as a gate, a lint rule, a check, or a script, so the win can't silently regress (the encode-lessons-in-structure principle skill).
Reply: the playbook you designed, the rigor level and why, the decision-trail path, what's verified against the predicate, and what's still open.
sickn33/antigravity-awesome-skills