Generates complete sprite sheet sets for the Claude Office Visualizer, handling all five animation types (idle, walking, typing, handoff, coffee) with proper 8-directional movement and exact grid layouts. The workflow is well thought out: you generate a base character design first, get approval, then use that as a reference image alongside existing sprites to maintain consistency across all sheets. It bakes in the technical constraints directly into the prompts (928×1152 grids, magenta chroma keys, no anti-aliasing) and includes a detailed frame location map so the game engine can parse everything correctly. The iterative approval step before generating the full set is smart, it saves you from regenerating dozens of frames when the base design is wrong.
npx skills add https://github.com/paulrobello/claude-office --skill character-sprite