Handles the three most common estimation methods teams actually use: story points with Fibonacci sequence, planning poker for group consensus, and t-shirt sizing for quick rough estimates. You'd pull this out during sprint planning when the team needs to size a backlog, or when building a roadmap and need to ballpark effort without getting into the weeds. The Fibonacci approach keeps estimates relative rather than time-based, which tends to work better when uncertainty is high. Useful if your team argues about whether something is 4 hours or 6 hours instead of just calling it a medium and moving on. Covers the basics you need for resource planning without overthinking it.
npx -y skills add supercent-io/skills-template --skill task-estimation --agent claude-codeInstalls into .claude/skills of the current project.
Select a file.
mattpocock/skills