This connects Claude to the Geargrafx TurboGrafx-16 emulator's debugging infrastructure. You get programmatic access to execution control, memory inspection, hardware status monitoring, and rewind capabilities. Reach for this when you need AI-assisted debugging of PC Engine games or want to automate emulator analysis tasks. The emulator itself has full debugging support with breakpoints, disassembly, and hardware viewers for both VDCs in SuperGrafx mode, and this MCP layer exposes those internals to Claude. Useful for reverse engineering old games, tracking down bugs in homebrew, or building automated testing workflows against the emulator state.
claude mcp add --transport stdio drhelius-geargrafx uvx geargrafx