This server connects Claude to the Gearboy emulator's debugging interface, letting you inspect memory, set breakpoints, step through Game Boy code, and examine hardware state without leaving your editor. It exposes the same debugging tools available in Gearboy's GUI: disassembly, memory access breakpoints, VRAM viewing, and execution control. You can load ROMs, rewind execution, read and write memory locations, and query CPU registers or PPU state through natural language. The real power shows up when reverse engineering homebrew or tracking down bugs in Game Boy games, where you need to correlate assembly instructions with hardware behavior. Supports original Game Boy, Game Boy Color, and Super Game Boy cartridges with full MBC support.
claude mcp add --transport stdio drhelius-gearboy uvx gearboy