If you're building a SpriteKit game, this skill helps you navigate the framework's scene graph, physics engine, and action system without the usual coordinate space headaches and mysterious collision bugs. It covers the practical stuff like setting up game architecture with proper layers and cameras, optimizing frame rate, and integrating with SwiftUI on iOS 13+. What's useful here is the focus on debugging the things that actually trip people up, like physics contacts that silently fail to fire. It's opinionated about doing SpriteKit right rather than just documenting the API surface. Part of the larger axiom collection, which has solid traction with nearly 1,000 GitHub stars.
npx skills add https://github.com/charleswiltgen/axiom --skill axiom-spritekit