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Skills/Frontend Development
ibelick avatar

Baseline Ui

ibelick/ui-skills

Baseline UI is a code skill that enforces design and accessibility constraints for Tailwind CSS projects to prevent common UI quality issues. It validates animation performance, typography hierarchy, component accessibility, and layout patterns across React components, either through real-time constraints during development or by reviewing files for violations with specific fixes. Teams building production interfaces with Tailwind and component libraries use it to maintain consistency and avoid AI-generated interface anti-patterns.

installs
24.4K
GitHub stars
10.2K
last updated
Aug 21, 2026
View on GitHubSave

Install

$ npx -y skills add ibelick/ui-skills --skill baseline-ui --agent claude-code

Installs into .claude/skills of the current project.

Files

Baseline UI

Enforces an opinionated UI baseline to prevent AI-generated interface slop.

How to use

  • /baseline-ui Apply these constraints to any UI work in this conversation.

  • /baseline-ui <file> Review the file against all constraints below and output:

    • violations (quote the exact line/snippet)
    • why it matters (1 short sentence)
    • a concrete fix (code-level suggestion)

Stack

  • MUST use Tailwind CSS defaults unless custom values already exist or are explicitly requested
  • MUST use motion/react (formerly framer-motion) when JavaScript animation is required
  • SHOULD use tw-animate-css for entrance and micro-animations in Tailwind CSS
  • MUST use cn utility (clsx + tailwind-merge) for class logic

Components

  • MUST use accessible component primitives for anything with keyboard or focus behavior (Base UI, React Aria, Radix)
  • MUST use the project’s existing component primitives first
  • NEVER mix primitive systems within the same interaction surface
  • SHOULD prefer Base UI for new primitives if compatible with the stack
  • MUST add an aria-label to icon-only buttons
  • NEVER rebuild keyboard or focus behavior by hand unless explicitly requested

Interaction

  • MUST use an AlertDialog for destructive or irreversible actions
  • SHOULD use structural skeletons for loading states
  • NEVER use h-screen, use h-dvh
  • MUST respect safe-area-inset for fixed elements
  • MUST show errors next to where the action happens
  • NEVER block paste in input or textarea elements

Animation

  • NEVER add animation unless it is explicitly requested
  • MUST animate only compositor props (transform, opacity)
  • NEVER animate layout properties (width, height, top, left, margin, padding)
  • SHOULD avoid animating paint properties (background, color) except for small, local UI (text, icons)
  • SHOULD use ease-out on entrance
  • NEVER exceed 200ms for interaction feedback
  • MUST pause looping animations when off-screen
  • SHOULD respect prefers-reduced-motion
  • NEVER introduce custom easing curves unless explicitly requested
  • SHOULD avoid animating large images or full-screen surfaces

Typography

  • MUST use text-balance for headings and text-pretty for body/paragraphs
  • MUST use tabular-nums for data
  • SHOULD use truncate or line-clamp for dense UI
  • NEVER modify letter-spacing (tracking-*) unless explicitly requested

Layout

  • MUST use a fixed z-index scale (no arbitrary z-*)
  • SHOULD use size-* for square elements instead of w-* + h-*

Performance

  • NEVER animate large blur() or backdrop-filter surfaces
  • NEVER apply will-change outside an active animation
  • NEVER use useEffect for anything that can be expressed as render logic

Design

  • NEVER use gradients unless explicitly requested
  • NEVER use purple or multicolor gradients
  • NEVER use glow effects as primary affordances
  • SHOULD use Tailwind CSS default shadow scale unless explicitly requested
  • MUST give empty states one clear next action
  • SHOULD limit accent color usage to one per view
  • SHOULD use existing theme or Tailwind CSS color tokens before introducing new ones

Sponsors

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Details

Repository
github.com/ibelick/ui-skills
Category
Frontend Development

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