This walks you through 3-5 monetization models for your product, from freemium and subscriptions to usage-based pricing and marketplace fees. You get audience fit analysis, unit economics estimates (CAC, LTV, margins), and concrete validation experiments for each option. What I like is it forces you to think about low-cost tests before committing to a revenue model. The framework is thorough, maybe overly so if you just want quick ideas, but it's solid if you're actually deciding between charging per seat versus consumption or figuring out if your customers will tolerate ads. Good for early stage products or when you're questioning your current pricing strategy.
npx skills add https://github.com/phuryn/pm-skills --skill monetization-strategy