This walks you through the entire pricing decision for iOS/macOS apps, from "should I even charge?" to implementation details. It starts with a readiness scorecard (checking retention, user feedback, feature depth), helps you pick between subscription, one-time purchase, or freemium based on usage patterns, then designs your tier structure and free trial strategy. The feature split guidance is especially practical: it pushes you toward "more of what you love" pricing instead of "removing annoyances." Includes app-type-specific recommendations, pricing psychology tips (anchor with yearly, sweet spot is 30% discount), and Apple commission math. Hands off to the paywall-generator skill for actual StoreKit 2 code. Good for anyone past the prototype stage who needs to turn their app into a business.
npx skills add https://github.com/rshankras/claude-code-apple-skills --skill monetization