
A solid reference for handling the UI states that always seem to trip up React developers. Covers the essentials like only showing spinners when there's actually no data (not on every refetch), surfacing errors to users instead of silently logging them, and always disabling buttons during async operations. The decision trees and anti-pattern examples are genuinely helpful for code review. It's opinionated in the right ways, like the "never show stale UI" principle and the error handling hierarchy. Most useful when you're building data-heavy UIs and want consistent patterns across your codebase rather than reinventing loading states for every component.
$ npx -y skills add sickn33/antigravity-awesome-skills --skill react-ui-patterns --agent claude-codeInstalls into .claude/skills of the current project.
Show loading indicator ONLY when there's no data to display.
// CORRECT - Only show loading when no data exists
const { data, loading, error, refetch } = useGetItemsQuery();
if (error) return <ErrorState error={error} onRetry={refetch} />;
if (loading && !data) return <LoadingState />;
if (!data?.items.length) return <EmptyState />;
return <ItemList items={data.items} />;
// WRONG - Shows spinner even when we have cached data
if (loading) return <LoadingState />; // Flashes on refetch!
Is there an error?
→ Yes: Show error state with retry option
→ No: Continue
Is it loading AND we have no data?
→ Yes: Show loading indicator (spinner/skeleton)
→ No: Continue
Do we have data?
→ Yes, with items: Show the data
→ Yes, but empty: Show empty state
→ No: Show loading (fallback)
| Use Skeleton When | Use Spinner When |
|---|---|
| Known content shape | Unknown content shape |
| List/card layouts | Modal actions |
| Initial page load | Button submissions |
| Content placeholders | Inline operations |
1. Inline error (field-level) → Form validation errors
2. Toast notification → Recoverable errors, user can retry
3. Error banner → Page-level errors, data still partially usable
4. Full error screen → Unrecoverable, needs user action
CRITICAL: Never swallow errors silently.
// CORRECT - Error always surfaced to user
const [createItem, { loading }] = useCreateItemMutation({
onCompleted: () => {
toast.success({ title: 'Item created' });
},
onError: (error) => {
console.error('createItem failed:', error);
toast.error({ title: 'Failed to create item' });
},
});
// WRONG - Error silently caught, user has no idea
const [createItem] = useCreateItemMutation({
onError: (error) => {
console.error(error); // User sees nothing!
},
});
interface ErrorStateProps {
error: Error;
onRetry?: () => void;
title?: string;
}
const ErrorState = ({ error, onRetry, title }: ErrorStateProps) => (
<div className="error-state">
<Icon name="exclamation-circle" />
<h3>{title ?? 'Something went wrong'}</h3>
<p>Unable to load this content. Try again if the problem persists.</p>
{onRetry && (
<Button onClick={onRetry}>Try Again</Button>
)}
</div>
);
<Button
onClick={handleSubmit}
isLoading={isSubmitting}
disabled={!isValid || isSubmitting}
>
Submit
</Button>
CRITICAL: Always disable triggers during async operations.
// CORRECT - Button disabled while loading
<Button
disabled={isSubmitting}
isLoading={isSubmitting}
onClick={handleSubmit}
>
Submit
</Button>
// WRONG - User can tap multiple times
<Button onClick={handleSubmit}>
{isSubmitting ? 'Submitting...' : 'Submit'}
</Button>
Every list/collection MUST have an empty state:
// WRONG - No empty state
return <FlatList data={items} />;
// CORRECT - Explicit empty state
return (
<FlatList
data={items}
ListEmptyComponent={<EmptyState />}
/>
);
// Search with no results
<EmptyState
icon="search"
title="No results found"
description="Try different search terms"
/>
// List with no items yet
<EmptyState
icon="plus-circle"
title="No items yet"
description="Create your first item"
action={{ label: 'Create Item', onClick: handleCreate }}
/>
const MyForm = () => {
const [submit, { loading }] = useSubmitMutation({
onCompleted: handleSuccess,
onError: handleError,
});
const handleSubmit = async (event: React.FormEvent) => {
event.preventDefault();
if (!isValid) {
toast.error({ title: 'Please fix errors' });
return;
}
await submit({ variables: { input: values } });
};
return (
<form onSubmit={handleSubmit}>
<Input
value={values.name}
onChange={handleChange('name')}
error={touched.name ? errors.name : undefined}
/>
<Button
type="submit"
disabled={!isValid || loading}
isLoading={loading}
>
Submit
</Button>
</form>
);
};
// WRONG - Spinner when data exists (causes flash)
if (loading) return <Spinner />;
// CORRECT - Only show loading without data
if (loading && !data) return <Spinner />;
// WRONG - Error swallowed
try {
await mutation();
} catch (e) {
console.log(e); // User has no idea!
}
// CORRECT - Error surfaced
onError: (error) => {
console.error('operation failed:', error);
toast.error({ title: 'Operation failed' });
}
// WRONG - Button not disabled during submission
<Button onClick={submit}>Submit</Button>
// CORRECT - Disabled and shows loading
<Button onClick={submit} disabled={loading} isLoading={loading}>
Submit
</Button>
Before completing any UI component:
UI States:
Data & Mutations:
This skill is applicable to execute the workflow or actions described in the overview.
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