
Domain error handling strategy resource for Rust developers designing error types and recovery mechanisms. It addresses who needs to handle errors (end users, developers, or operations) and how to categorize them (transient vs. permanent, user-facing vs. internal) to determine appropriate recovery strategies like retries, fallbacks, and circuit breakers. The skill solves the problem of inconsistent error handling across application layers by providing a framework that connects domain requirements to implementation patterns.
$ npx -y skills add zhanghandong/rust-skills --skill m13-domain-error --agent claude-codeInstalls into .claude/skills of the current project.
Layer 2: Design Choices
Who needs to handle this error, and how should they recover?
Before designing error types:
| Error Type | Audience | Recovery | Example |
|---|---|---|---|
| User-facing | End users | Guide action | InvalidEmail, NotFound |
| Internal | Developers | Debug info | DatabaseError, ParseError |
| System | Ops/SRE | Monitor/alert | ConnectionTimeout, RateLimited |
| Transient | Automation | Retry | NetworkError, ServiceUnavailable |
| Permanent | Human | Investigate | ConfigInvalid, DataCorrupted |
Before designing error types:
Who sees this error?
Can we recover?
What context is needed?
To domain constraints (Layer 3):
"How should I handle payment failures?"
↑ Ask: What are the business rules for retries?
↑ Check: domain-fintech (transaction requirements)
↑ Check: SLA (availability requirements)
| Question | Trace To | Ask |
|---|---|---|
| Retry policy | domain-* | What's acceptable latency for retry? |
| User experience | domain-* | What message should users see? |
| Compliance | domain-* | What must be logged for audit? |
To implementation (Layer 1):
"Need typed errors"
↓ m06-error-handling: thiserror for library
↓ m04-zero-cost: Error enum design
"Need error context"
↓ m06-error-handling: anyhow::Context
↓ Logging: tracing with fields
"Need retry logic"
↓ m07-concurrency: async retry patterns
↓ Crates: tokio-retry, backoff
| Recovery Pattern | When | Implementation |
|---|---|---|
| Retry | Transient failures | exponential backoff |
| Fallback | Degraded mode | cached/default value |
| Circuit Breaker | Cascading failures | failsafe-rs |
| Timeout | Slow operations | tokio::time::timeout |
| Bulkhead | Isolation | separate thread pools |
#[derive(thiserror::Error, Debug)]
pub enum AppError {
// User-facing
#[error("Invalid input: {0}")]
Validation(String),
// Transient (retryable)
#[error("Service temporarily unavailable")]
ServiceUnavailable(#[source] reqwest::Error),
// Internal (log details, show generic)
#[error("Internal error")]
Internal(#[source] anyhow::Error),
}
impl AppError {
pub fn is_retryable(&self) -> bool {
matches!(self, Self::ServiceUnavailable(_))
}
}
use tokio_retry::{Retry, strategy::ExponentialBackoff};
async fn with_retry<F, T, E>(f: F) -> Result<T, E>
where
F: Fn() -> impl Future<Output = Result<T, E>>,
E: std::fmt::Debug,
{
let strategy = ExponentialBackoff::from_millis(100)
.max_delay(Duration::from_secs(10))
.take(5);
Retry::spawn(strategy, || f()).await
}
| Mistake | Why Wrong | Better |
|---|---|---|
| Same error for all | No actionability | Categorize by audience |
| Retry everything | Wasted resources | Only transient errors |
| Infinite retry | DoS self | Max attempts + backoff |
| Expose internal errors | Security risk | User-friendly messages |
| No context | Hard to debug | .context() everywhere |
| Anti-Pattern | Why Bad | Better |
|---|---|---|
| String errors | No structure | thiserror types |
| panic! for recoverable | Bad UX | Result with context |
| Ignore errors | Silent failures | Log or propagate |
| Box everywhere | Lost type info | thiserror |
| Error in happy path | Performance | Early validation |
| When | See |
|---|---|
| Error handling basics | m06-error-handling |
| Retry implementation | m07-concurrency |
| Domain modeling | m09-domain |
| User-facing APIs | domain-* |
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