This one helps Claude work with Polymarket's prediction markets, especially for sports and esports betting. It covers the CLOB order book model, binary outcome tokens (YES/NO), and how prices map to probabilities. You get details on the API structure, authentication with EIP-712 signatures, market data fields like condition_id and token_id, and WebSocket feeds for real-time updates. The skill includes practical stuff like team name variations across platforms (Team Liquid vs TL, FaZe vs Faze) and market naming patterns for CS2, League of Legends, and other games. Useful if you're building arbitrage tools, comparing odds with Kalshi, or just need to parse Polymarket data correctly without guessing at the token framework.
npx skills add https://github.com/axwelbrand-byte/arbibot --skill polymarket-prediction-market