Manages the DefaultPlayer character model in MapleStory Worlds through the ModelBuilder API rather than raw JSON edits. You'll use this to adjust movement speed, jump force, HP, camera settings, and physics properties, plus add or remove components from the player entity. The skill covers both Player.model (the base component list) and DefaultPlayer.model (your overrides), which live in the Global directory. Handles everything player-related except costumes and avatar equipment, which are split into the separate msw-avatar skill. The documentation is thorough on component structure and property mappings, which matters since you're patching model files programmatically instead of editing values by hand.
npx skills add https://github.com/msw-git/msw-ai-coding-plugins-official --skill msw-defaultplayer