Teaches Claude to write MSW scripts in mlua, a Lua variant with annotations like @Component, @Logic, and @ExecSpace that control where code runs (client, server, multicast). The framework isn't intuitive if you're coming from Unity. UI components use different property names, physics colliders don't emit touch events the way you'd expect, and Logic scripts have no self.Entity. The skill drills file structure rules (no flat dumps, feature folders required), the verify-then-write API lookup workflow against 600+ engine definitions, and the build-refresh-playtest-logs cycle. It's strict about method comments going inside the body, not above, because the parser binds them wrong otherwise. Good for teams that need Claude to stop guessing and follow MSW's actual contracts.
npx skills add https://github.com/msw-git/msw-ai-coding-plugins-official --skill msw-scripting