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Skills/Testing & QA
msw-git avatar

Msw Combat System

msw-git/msw-ai-coding-plugins-official

This is a complete reference for building 2D combat in MSW, structured around what the native API actually supports versus what you'll script yourself.

installs
9.6K
GitHub stars
38
last updated
Aug 21, 2026
View on GitHubSave

Install

$ npx -y skills add msw-git/msw-ai-coding-plugins-official --skill msw-combat-system --agent claude-code

Installs into .claude/skills of the current project.

Sponsors

CodeRabbitSponsoredTry For FreeLid closed, agents workingTry itOpen StepsSponsoredDownload for freeAppSignalSponsoredStart Free TrialKeep API keys from agentsGet SnugBlock apps on your iPhoneGet WaxDevtools for design engineersTry it livebelt - the only tool your agent needsSponsoredone prompt install

What it does

It maps the entire attack-to-hit pipeline: collision shapes (box/circle/polygon), damage calculation hooks, knockback, the six game feel primitives (hit stop, shake, zoom, flash, VFX, SFX), plus state management and AI integration. The coverage matrix up front is honest about what's native and what requires custom work. Most valuable are the reference docs it points to, especially the projectile guide (since MSW has no built-in projectile system) and the AI behavior tree patterns. If you're building anything with HP bars, monsters, or player combat, this is your starting checklist.

Files

Select a file.

Details

Repository
github.com/msw-git/msw-ai-coding-plugins-official
Categories
Testing & QA, DevOps & CI/CD, Git & Pull Requests, Documentation, AI & Agent Building, Automation & Workflows, Sales & Marketing, Design & UI/UX, Game Development
First seen
Jun 3, 2026

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