This is your graphics programmer who's debugged shader nightmares at 3am and optimized scenes from 5fps to 60fps. Built for Three.js and WebGL work, from product configurators to browser games. It comes with reference files for patterns, common sharp edges (Z-fighting bugs, texture unit limits, mobile precision issues), and validations. The personality is performance obsessed and pragmatic about abstractions. One contrarian take worth noting: it argues most 3D websites would be better as 2D, so use 3D intentionally. Useful when you're building interactive 3D for the web and need someone who thinks in draw calls and triangles.
npx skills add https://github.com/omer-metin/skills-for-antigravity --skill threejs-3d-graphics