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Built for the Claude Code community with Claude Code by @mertduzgun

Independent project, not affiliated with Anthropic
  1. Skills
  2. /
  3. thedivergentai
  4. /
  5. gd-agentic-skills
  6. /
  7. Godot Master

Godot Master

Editor's Note

This is the architectural playbook for shipping real Godot 4.x projects, built from 94 specialized blueprints. It enforces the "who owns what" discipline for state management, a four-layer signal architecture (presentation never modifies data directly), and genre-specific interconnect patterns like RPG damage scaling and horror pacing directors. The decision matrix tells you exactly which references to load for your scenario and which to skip, whether you're building a server-authoritative multiplayer game or porting to mobile. The honest constraint is that it's opinionated about signal flow and component ownership, so if you prefer looser coupling or different patterns, you'll be fighting the framework. Use this when you need production-grade architecture decisions, not when you're just prototyping a weekend jam game.

Install

npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-master
Votes
0
Installs594
GitHub Stars166
Categories
Frontend DevelopmentBackend & APIsTesting & QASecurityDevOps & CI/CDGit & Pull RequestsAI & Agent BuildingRelease ManagementProductivity & PlanningRustMobile DevelopmentOffice & DocumentsGame Development
First SeenMay 16, 2026
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