This is your complete reference for working with RichTextLabel and BBCode in Godot, from basic formatting to custom shader effects. It includes ten ready-to-use scripts covering everything from typewriter dialogue systems and clickable meta tags to rainbow color effects, BBCode sanitization for user input, and MSDF font scaling. The expert patterns section is solid, especially the warnings about never animating text by modifying strings frame-by-frame and always using visible_characters instead of visible_ratio for precise typewriter control. If you're building any kind of dialogue system, interactive text UI, or need formatted content with custom visual effects, this covers the full spectrum from fundamentals to production-ready utilities.
npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-ui-rich-text