This is your desktop platform checklist for Godot games shipping on Windows, Linux, or macOS. It covers the stuff players expect but is easy to mess up: resolution dropdowns that respect DPI scaling, keybind remapping using physical_keycode so WASD works on AZERTY keyboards, proper ConfigFile persistence to user://, and graceful shutdown handling so Alt+F4 doesn't nuke save data. The scripts include window management across multiple monitors, Steam SDK wrappers that don't crash non-Steam builds, and alt-tab pause guards to prevent stuck input states. If you're tired of hardcoding 1920x1080 fullscreen or wondering why your settings menu looks blurry on 4K displays, start here.
npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-platform-desktop