When you need to change CLAUDE.md or AGENTS.md in a vigiles project, this is how you do it. Those instruction files are compiled artifacts with hash comments, so you edit the .spec.ts source instead. The skill reads your spec, makes the change you ask for (add a rule about error handling, update the architecture section, add a key file), and recompiles. It handles all three rule types: enforce() for linter-backed rules, check() for filesystem conventions like test pairing, and guidance() for prose-only rules. One thing I appreciate is it won't secretly escalate enforcement or flip on strict checks without telling you the cost first.
npx -y skills add zernie/vigiles --skill edit-spec --agent claude-codeInstalls into .claude/skills of the current project.
Select a file.
juliusbrussee/caveman
mattpocock/skills
obra/superpowers
forrestchang/andrej-karpathy-skills
vercel-labs/skills