
The m12-lifecycle skill guides developers through designing resource lifecycles in Rust by answering when resources should be created, used, and cleaned up. It covers patterns like RAII, lazy initialization, connection pooling, and scope guards, tracing decisions from domain constraints down to implementation details using ownership and the Drop trait. This skill is for Rust developers designing systems that manage expensive resources like database connections, helping them choose appropriate patterns based on resource cost, scope, and error handling requirements.
$ npx -y skills add zhanghandong/rust-skills --skill m12-lifecycle --agent claude-codeInstalls into .claude/skills of the current project.
Layer 2: Design Choices
When should this resource be created, used, and cleaned up?
Before implementing lifecycle:
| Pattern | When | Implementation |
|---|---|---|
| RAII | Auto cleanup | Drop trait |
| Lazy init | Deferred creation | OnceLock, LazyLock |
| Pool | Reuse expensive resources | r2d2, deadpool |
| Guard | Scoped access | MutexGuard pattern |
| Scope | Transaction boundary | Custom struct + Drop |
Before designing lifecycle:
What's the resource cost?
What's the scope?
What about errors?
To domain constraints (Layer 3):
"How should I manage database connections?"
↑ Ask: What's the connection cost?
↑ Check: domain-* (latency requirements)
↑ Check: Infrastructure (connection limits)
| Question | Trace To | Ask |
|---|---|---|
| Connection pooling | domain-* | What's acceptable latency? |
| Resource limits | domain-* | What are infra constraints? |
| Transaction scope | domain-* | What must be atomic? |
To implementation (Layer 1):
"Need automatic cleanup"
↓ m02-resource: Implement Drop
↓ m01-ownership: Clear owner for cleanup
"Need lazy initialization"
↓ m03-mutability: OnceLock for thread-safe
↓ m07-concurrency: LazyLock for sync
"Need connection pool"
↓ m07-concurrency: Thread-safe pool
↓ m02-resource: Arc for sharing
| Pattern | Type | Use Case |
|---|---|---|
| RAII | Drop trait | Auto cleanup on scope exit |
| Lazy Init | OnceLock, LazyLock | Deferred initialization |
| Pool | r2d2, deadpool | Connection reuse |
| Guard | MutexGuard | Scoped lock release |
| Scope | Custom struct | Transaction boundaries |
| Event | Rust Mechanism |
|---|---|
| Creation | new(), Default |
| Lazy Init | OnceLock::get_or_init |
| Usage | &self, &mut self |
| Cleanup | Drop::drop() |
struct FileGuard {
path: PathBuf,
_handle: File,
}
impl Drop for FileGuard {
fn drop(&mut self) {
// Cleanup: remove temp file
let _ = std::fs::remove_file(&self.path);
}
}
use std::sync::OnceLock;
static CONFIG: OnceLock<Config> = OnceLock::new();
fn get_config() -> &'static Config {
CONFIG.get_or_init(|| {
Config::load().expect("config required")
})
}
| Error | Cause | Fix |
|---|---|---|
| Resource leak | Forgot Drop | Implement Drop or RAII wrapper |
| Double free | Manual memory | Let Rust handle |
| Use after drop | Dangling reference | Check lifetimes |
| E0509 move out of Drop | Moving owned field | Option::take() |
| Pool exhaustion | Not returned | Ensure Drop returns |
| Anti-Pattern | Why Bad | Better |
|---|---|---|
| Manual cleanup | Easy to forget | RAII/Drop |
lazy_static! | External dep | std::sync::OnceLock |
| Global mutable state | Thread unsafety | OnceLock or proper sync |
| Forget to close | Resource leak | Drop impl |
| When | See |
|---|---|
| Smart pointers | m02-resource |
| Thread-safe init | m07-concurrency |
| Domain scopes | m09-domain |
| Error in cleanup | m06-error-handling |
Sponsors