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Built for the Claude Code community with Claude Code by mertbuilds.com

Independent project, not affiliated with Anthropic
dylantarre avatar

Attention Management

dylantarre/animation-principles
372 installs70 stars
Summary

When users keep missing your CTA or staring at decorative animations instead of the content that matters, this walks you through fixing visual hierarchy with motion. It's built around Disney animation principles, which sounds fancy but really just means one thing moves at a time, important stuff animates faster and bigger, and background elements stay calm. The troubleshooting checklist is solid, asking whether you have more than two things animating simultaneously (you shouldn't) and whether your hierarchy works even without motion. Includes a staggered timing pattern and a priority table mapping animation styles to content importance. Good for catching those moments when your beautifully animated background is accidentally more interesting than your signup button.

Install to Claude Code

npx -y skills add dylantarre/animation-principles --skill attention-management --agent claude-code

Installs into .claude/skills of the current project.

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Files
SKILL.md

Select a file.

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Categories
Design & UI/UX
First SeenJun 3, 2026
View on GitHub

More from dylantarre/animation-principles

All 144 skills →
  • Forms Inputs372
  • Social Media372
  • Animator Traditional371
  • Excitement Energy371
  • Squash Stretch Mastery371
  • Brand Strategist370
  • Slow In Out Mastery370
  • Urgency Action370
  • Loaders Spinners368
  • Accordions Dropdowns366
  • Anticipation Mastery366
  • Timing Principle Mastery366
  • Universal Patterns366
  • Power Confidence365
  • Timing Calibration365
  • Orchestrated Sequences364
  • User Feedback Clarity363
  • Exit Animations362
  • Implementation Debugging362
  • Popmotion362
  • Continuous Loops361
  • Lists Grids361
  • Responsive Adaptive361
  • Technical Constraints361

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dylantarre/animation-principles

Use when implementing deformation effects, bounce animations, impact responses, or any motion requiring organic elasticity and weight expression.
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dylantarre/animation-principles

Use when defining brand motion identity, creating animation guidelines for brand expression, or aligning animation with brand personality.
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dylantarre/animation-principles

Use when designing easing curves, controlling motion pacing, creating natural acceleration/deceleration, or making movements feel physically grounded.
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dylantarre/animation-principles

Use when designing action sequences, user interactions, state transitions, or any motion that needs telegraphing to feel intentional rather than sudden.
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Use when determining animation durations, controlling pacing, establishing rhythm, or making motion feel appropriately weighted and emotionally resonant.
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universal-patterns

dylantarre/animation-principles

Use when creating any animation type - provides foundational timing, easing, and principle application that applies to all motion in interfaces.
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