Helps Claude think through narrative structure at four nested levels: saga, arc, chapter, and scene. You'd use this when planning story arcs, designing chapter outlines, or debugging why your middle sags or your ending feels rushed. The core insight is solid: structure means causation, not just sequence. If you can reorder scenes without breaking the story, you have a sequence problem, not a plot. It covers the usual structural concerns (setup and payoff, escalating stakes, tension and release) and includes separate resources for arc components, scene design, and common structural problems. Useful for both outliners and discovery writers who need to evaluate what they've built.
npx skills add https://github.com/haowjy/creative-writing-skills --skill story-architecture