This is your comprehensive reference when building applications with GPUI, the Rust UI framework. It covers the entire stack: actions and keybindings, async task spawning, the context system (App/Window/Context/AsyncApp), the low-level Element trait for custom components, entity state management, events and subscriptions, focus handling, global state, and flexbox-based styling. The navigation table is well organized, directing you to specific files for actions, async work, layout, testing, and more. Extended references dive deep into element patterns, entity management, and testing strategies. If you're writing GPUI code and need to understand how anything works, from basic div layouts to complex state machines, this is the skill to load.
npx skills add https://github.com/longbridge/gpui-component --skill gpui-context