This is comprehensive GPUI framework documentation packaged as a skill, covering everything from low-level Element trait implementation to async tasks, entity state management, and testing. It's organized as a navigation table that routes you to the right reference file based on what you're doing, whether that's binding keys, managing focus, building custom elements with request_layout and paint, or wiring up cross-entity communication. The extended references go deep on patterns and best practices for complex scenarios like virtual lists and state machines. If you're building anything with GPUI beyond basic UI composition, you'll want this loaded. The structure assumes you know what you're looking for, which is fair given GPUI's learning curve.
npx skills add https://github.com/longbridge/gpui-component --skill gpui-element