CLAUDE CODE MARKETPLACES
SkillsMarketplacesMCPDigestLearnAdvertise

This week in Claude

Every Monday: Claude Code, Agent SDK, MCP, and the Anthropic platform moves worth your time.

Skills by Category
Frontend DevelopmentBackend & APIsTesting & QASecurityDevOps & CI/CDGit & Pull RequestsDocumentationCode Review & QualityAI & Agent BuildingSkill Development
MCP Servers by Category
Web & Browser AutomationDatabasesAI & LLM ToolsCloud & InfrastructureCommunication & MessagingDeveloper ToolsDesign & CreativeDocuments & KnowledgeSearch & Web CrawlingAutomation & Workflows
Marketplaces by Category
AI Agents & OrchestrationLLM IntegrationDevelopment ToolsFrontend & UIBackend & APIsDatabasesTesting & Code QualityDevOps & CloudSecurity & ComplianceGit & Version Control

Claude Code Marketplaces

Discover Claude Code plugins, extensions, and tools. Automatically updated directory of Anthropic Claude AI marketplaces with development tools, productivity plugins, and integrations.

Resources

  • Browse Skills
  • Browse MCP Servers
  • Browse Marketplaces
  • Plugins Reference

Community

  • About
  • Learn
  • Feedback
  • Privacy Policy
  • Advertise

Built for the Claude Code community with Claude Code by @mertduzgun

Independent project, not affiliated with Anthropic
  1. Skills
  2. /
  3. quodsoler
  4. /
  5. unreal-engine-skills
  6. /
  7. Ue Gameplay Abilities

Ue Gameplay Abilities

Editor's Note

This one walks you through Unreal's Gameplay Ability System from plugin setup through ability activation patterns. It covers the core pillars (abilities, effects, attributes), where to put your AbilitySystemComponent (PlayerState vs Character matters for multiplayer respawns), and the commit-apply-end flow you'll use constantly. The references include ability task patterns and effect configuration, which is helpful because GAS documentation tends to scatter across wiki posts and source dives. If you're building anything with cooldowns, buffs, or stat modification beyond basic health subtraction, this gives you the initialization sequences and replication modes without having to reconstruct them from forum threads. Assumes you know C++ and are comfortable with Unreal's replication model.

Install

npx skills add https://github.com/quodsoler/unreal-engine-skills --skill ue-gameplay-abilities
Votes
0
Installs235
GitHub Stars187
Categories
DocumentationGame Development
First SeenJun 3, 2026
View on GitHub

Comments

Login to comment

Related Documentation Skills

View all →
writing-docs

remotion-dev/remotion

0
34.1k
Guides for writing and editing Remotion documentation. Use when adding docs pages, editing MDX files in packages/docs, or writing documentation content.
learned-docs

dagster-io/erk

0
66
This skill should be used when writing, modifying, or reorganizing
docstring

pytorch/pytorch

0
97.1k
Write docstrings for PyTorch functions and methods following PyTorch conventions. Use when writing or updating docstrings in PyTorch code.
docs-writer-blog

reactjs/react.dev

0
11.7k
Use when writing or editing files in src/content/blog/. Provides blog post structure and conventions.
docs-writer-learn

reactjs/react.dev

0
11.7k
Use when writing or editing files in src/content/learn/. Provides Learn page structure and tone.
docs-demo

remotion-dev/remotion

0
34.1k
Add an interactive demo to the Remotion documentation. Use when creating a new <Demo> component for docs pages.