This is your framework for controlling where viewers look in animated scenes. It reframes the classic 12 principles of animation entirely through the lens of focus management, treating each principle as a tool for guiding audience attention. You get practical techniques like eye path mapping, attention sequencing, and debugging strategies for when scenes feel confused or empty. The mental model is simple: audiences can only look at one thing at a time, so every element either supports your intended focus or competes with it. Most useful when you're struggling with cluttered compositions or trying to choreograph complex reveals where timing and visual hierarchy actually matter.
npx skills add https://github.com/dylantarre/animation-principles --skill attention-direction